Project Details
Role: Lead 3D Character Artist
Concept Development: No pre-existing concept art was provided for this character. I was responsible for developing the main character’s visual direction based on my own artistic approach, with a strong focus on anatomy, proportions, and stylization.
High-Poly: Mohamed Aly Rabie — ZBrush
Low-Poly: Mohamed Aly Rabie — Maya
UVs & Baking: Mohamed Aly Rabie — Marmoset Toolbag, Photoshop
Final Pose: Developed under the direction and supervision of the Technical Rigging Artist.